Technology and Information Design Major
Notice of Addendum: This page has been updated effective Fall 2024. See Addenda to this Catalog for details.
Program Director: Tamara Clegg, Ph.D.
The B.A. in Technology and Information Design (InfoDesign) teaches students to frame important problems at the intersection of people and information; to design solutions for those problems; and to realize, deploy and iterate on those solutions. InfoDesign supports students in their efforts to use technology in the service of the greater good; to apply and expand their creativity; to develop a start-up mentality (in which they must try solutions and fail first in order to succeed); and to engage in rapid development and prototyping grounded by rapid evaluation and assessment. Students participate in hands-on studio and laboratory classes in user-centered design, technology development, problem-solving and cross-disciplinary communication. Graduates may become designers, planners, technology consultants, project managers, and entrepreneurs, in such wide-ranging fields as user experience, mobile development, healthcare, law, entertainment, policy, smart-city development, libraries and archives.
Restriction: Students are not permitted to double-major or double-degree with the Bachelor of Science in Information Science.
Program Learning Outcomes
- Frame important problems at the intersection of people and information
- Analyze the interplay of people, information, and technology at various scales (e.g., individuals or small groups, communities or organizations, regions or institutions)
- Leverage a systems-thinking approach through modeling and simulation
- Design solutions for these problems
- Implement design thinking skills, including user research, ideation, prototyping, and participatory design
- Communicate ideas to gather momentum and iterate through sketching, prototyping and data visualization
- Iteratively assemble existing components to form new solutions within a supportive culture of critique
- Attend to the ethical and equitable implications of their designs
- Realize, deploy, and iterate on these solutions at appropriately selected scale(s)
- Assess the scale of the problem and the appropriate deployment of potential solutions
- Organize people to properly implement solutions through leadership and entrepreneurship skills
- Evaluate success of a solution in a socially embedded setting, to include the employment of skills such as testing, evaluation, and auditing
Course | Title | Credits |
---|---|---|
Core Courses | ||
INST104 | Design Across Campus | 3 |
INST126 | Introduction to Programming for Information Science | 3 |
IDEA258 | Special Topics in Innovation (IDEA258A Becoming a Design Thinker: Tools and Mindsets for Innovation) | 1 |
INST201 | Introduction to Information Science | 3 |
SOCY105 | Understanding Contemporary Social Problems - Frameworks for Critical Thinking and Strategies for Solutions | 3 |
STAT100 | Elementary Statistics and Probability | 3 |
INST204 | Designing Fair Systems | 3 |
INST380 | Technology and Information Design: Do Good Now | 3 |
or PLCY380 | Innovation and Social Change: Do Good Now | |
INST367 | Prototyping and Development Studio | 3 |
INST406 | Cross Disciplinary Communication Lab | 3 |
INST454 | (Modeling and Simulating Systemic Problems) | 3 |
INST466 | Technology, Culture, and Society | 3 |
INST491 | (Integrated Capstone for Technology and Information Design) | 3 |
Major Electives | 18 | |
Information Organization | ||
Information User Needs and Assessment | ||
Privacy, Security and Ethics for Big Data | ||
Design and Human Disability and Aging | ||
Designing Patient-Centered Technologies | ||
INST404 | (Youth Experience Design Studio) | |
Game Design | ||
Information Ethics and Policy | ||
INST460 | (Video Games as Emergent Experiences) | |
Technology Socialprenuer (AI and Society) | ||
Additional elective courses may be added to this list upon approval by the Technology and Information Design program committee. | ||
Total Credits | 55 |
Benchmark courses (16 credits)
Failure to complete both sets of benchmark courses within the timeline indicated below may result in dismissal from the program.
Course | Title | Credits |
---|---|---|
Benchmark I | ||
The below courses must be completed with a C- of higher within the first two semesters of the program: | ||
INST104 | Design Across Campus | 3 |
INST126 | Introduction to Programming for Information Science | 3 |
IDEA258 | Special Topics in Innovation (IDEA258A Becoming a Design Thinker: Tools and Mindsets for Innovation) | 1 |
Benchmark II | ||
The below courses must be completed with a C- of higher within the first three semesters of the program: | ||
INST201 | Introduction to Information Science | 3 |
SOCY105 | Understanding Contemporary Social Problems - Frameworks for Critical Thinking and Strategies for Solutions | 3 |
STAT100 | Elementary Statistics and Probability | 3 |
Click here for roadmaps for graduation plans in the College of Information.
Additional information on developing a graduation plan can be found on the following pages:
- http://4yearplans.umd.edu
- the Student Academic Success-Degree Completion Policy section of this catalog